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	<title>Comments on: Working with large assemblies</title>
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	<link>http://www.jeffmirisola.com/2008/12/working-with-large-assemblies/</link>
	<description>SolidWorks Tips, Tricks and Partner Reviews</description>
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		<title>By: Jeff Mirisola</title>
		<link>http://www.jeffmirisola.com/2008/12/working-with-large-assemblies/comment-page-1/#comment-211</link>
		<dc:creator>Jeff Mirisola</dc:creator>
		<pubDate>Thu, 18 Dec 2008 18:45:51 +0000</pubDate>
		<guid isPermaLink="false">http://jeffsblog.solidworksheard.com/?p=171#comment-211</guid>
		<description>SWPriest,
Your comments bring up quite a few good points. Rather than trying to address them here, watch for another post on large assemblies.
Jeff
</description>
		<content:encoded><![CDATA[<p>SWPriest,<br />
Your comments bring up quite a few good points. Rather than trying to address them here, watch for another post on large assemblies.<br />
Jeff</p>
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	</item>
	<item>
		<title>By: Jeff Mirisola</title>
		<link>http://www.jeffmirisola.com/2008/12/working-with-large-assemblies/comment-page-1/#comment-1446</link>
		<dc:creator>Jeff Mirisola</dc:creator>
		<pubDate>Thu, 18 Dec 2008 18:45:00 +0000</pubDate>
		<guid isPermaLink="false">http://jeffsblog.solidworksheard.com/?p=171#comment-1446</guid>
		<description>SWPriest,
Your comments bring up quite a few good points. Rather than trying to address them here, watch for another post on large assemblies.
Jeff</description>
		<content:encoded><![CDATA[<p>SWPriest,<br />
Your comments bring up quite a few good points. Rather than trying to address them here, watch for another post on large assemblies.<br />
Jeff</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SWPriest</title>
		<link>http://www.jeffmirisola.com/2008/12/working-with-large-assemblies/comment-page-1/#comment-210</link>
		<dc:creator>SWPriest</dc:creator>
		<pubDate>Thu, 18 Dec 2008 12:19:31 +0000</pubDate>
		<guid isPermaLink="false">http://jeffsblog.solidworksheard.com/?p=171#comment-210</guid>
		<description>Jeff,
I think this post should be developed furthermore. I&#039;m working with some teams across the world on the same project, and from my experience the very first and important thing is the layout (or the skeleton for Pro/E users). We spent few days (for a six-eight months project) thinking of how is the best to split the main assembly in functional areas and sub-assemblies. Then we work on setting the work-flow and project management.
Many of us are ex-Pro/E users, so we borrowed some ideas for skeletons : for example we use 2 or 3 sketches, linked each-other by relations and/or equations, as layouts , together with axes, planes and origins. I don&#039;t know if this is the best way, so I&#039;m asking if you use all of these and in what circumstances.
Another problem working with several teams is the CAD culture. Despite common best practice methodology, common start-parts, common templates, common checklists and checking tools, common specifications, there always will be some differences between models, assemblies and drawings made by different teams. I know that is normal, but adding all of these to the same level is time consuming. Have you some suggestions in this area?
</description>
		<content:encoded><![CDATA[<p>Jeff,<br />
I think this post should be developed furthermore. I&#8217;m working with some teams across the world on the same project, and from my experience the very first and important thing is the layout (or the skeleton for Pro/E users). We spent few days (for a six-eight months project) thinking of how is the best to split the main assembly in functional areas and sub-assemblies. Then we work on setting the work-flow and project management.<br />
Many of us are ex-Pro/E users, so we borrowed some ideas for skeletons : for example we use 2 or 3 sketches, linked each-other by relations and/or equations, as layouts , together with axes, planes and origins. I don&#8217;t know if this is the best way, so I&#8217;m asking if you use all of these and in what circumstances.<br />
Another problem working with several teams is the CAD culture. Despite common best practice methodology, common start-parts, common templates, common checklists and checking tools, common specifications, there always will be some differences between models, assemblies and drawings made by different teams. I know that is normal, but adding all of these to the same level is time consuming. Have you some suggestions in this area?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: SWPriest</title>
		<link>http://www.jeffmirisola.com/2008/12/working-with-large-assemblies/comment-page-1/#comment-1445</link>
		<dc:creator>SWPriest</dc:creator>
		<pubDate>Thu, 18 Dec 2008 12:19:00 +0000</pubDate>
		<guid isPermaLink="false">http://jeffsblog.solidworksheard.com/?p=171#comment-1445</guid>
		<description>Jeff,
I think this post should be developed furthermore. I&#039;m working with some teams across the world on the same project, and from my experience the very first and important thing is the layout (or the skeleton for Pro/E users). We spent few days (for a six-eight months project) thinking of how is the best to split the main assembly in functional areas and sub-assemblies. Then we work on setting the work-flow and project management.
Many of us are ex-Pro/E users, so we borrowed some ideas for skeletons : for example we use 2 or 3 sketches, linked each-other by relations and/or equations, as layouts , together with axes, planes and origins. I don&#039;t know if this is the best way, so I&#039;m asking if you use all of these and in what circumstances.
Another problem working with several teams is the CAD culture. Despite common best practice methodology, common start-parts, common templates, common checklists and checking tools, common specifications, there always will be some differences between models, assemblies and drawings made by different teams. I know that is normal, but adding all of these to the same level is time consuming. Have you some suggestions in this area?</description>
		<content:encoded><![CDATA[<p>Jeff,<br />
I think this post should be developed furthermore. I&#8217;m working with some teams across the world on the same project, and from my experience the very first and important thing is the layout (or the skeleton for Pro/E users). We spent few days (for a six-eight months project) thinking of how is the best to split the main assembly in functional areas and sub-assemblies. Then we work on setting the work-flow and project management.<br />
Many of us are ex-Pro/E users, so we borrowed some ideas for skeletons : for example we use 2 or 3 sketches, linked each-other by relations and/or equations, as layouts , together with axes, planes and origins. I don&#8217;t know if this is the best way, so I&#8217;m asking if you use all of these and in what circumstances.<br />
Another problem working with several teams is the CAD culture. Despite common best practice methodology, common start-parts, common templates, common checklists and checking tools, common specifications, there always will be some differences between models, assemblies and drawings made by different teams. I know that is normal, but adding all of these to the same level is time consuming. Have you some suggestions in this area?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mike Puclett</title>
		<link>http://www.jeffmirisola.com/2008/12/working-with-large-assemblies/comment-page-1/#comment-209</link>
		<dc:creator>Mike Puclett</dc:creator>
		<pubDate>Fri, 12 Dec 2008 18:28:44 +0000</pubDate>
		<guid isPermaLink="false">http://jeffsblog.solidworksheard.com/?p=171#comment-209</guid>
		<description>Jeff,
You certainly are pushing the envelope by designing buildings in Solidworks. Not too many people are, so it must be quite a task to manage. Too bad your not able to share the design with the world.
</description>
		<content:encoded><![CDATA[<p>Jeff,<br />
You certainly are pushing the envelope by designing buildings in Solidworks. Not too many people are, so it must be quite a task to manage. Too bad your not able to share the design with the world.</p>
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	</item>
	<item>
		<title>By: Mike Puclett</title>
		<link>http://www.jeffmirisola.com/2008/12/working-with-large-assemblies/comment-page-1/#comment-1444</link>
		<dc:creator>Mike Puclett</dc:creator>
		<pubDate>Fri, 12 Dec 2008 18:28:00 +0000</pubDate>
		<guid isPermaLink="false">http://jeffsblog.solidworksheard.com/?p=171#comment-1444</guid>
		<description>Jeff,
You certainly are pushing the envelope by designing buildings in Solidworks. Not too many people are, so it must be quite a task to manage. Too bad your not able to share the design with the world.</description>
		<content:encoded><![CDATA[<p>Jeff,<br />
You certainly are pushing the envelope by designing buildings in Solidworks. Not too many people are, so it must be quite a task to manage. Too bad your not able to share the design with the world.</p>
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