The actual title is SolidWorks Surfacing and Complex Shape Modeling Bible, but that was just too much to put in the title. Written by Matt Lombard, this book is part of the “Bible” series published by Wiley. Matt also wrote the SolidWorks 2007 Bible and is about to release the SolidWorks 2009 Bible.
On top of being a published author, Matt is also an accomplished engineer and a friend of mine (not that being a friend of mine is worth anything). That will have no affect on this review though. Anyone who knows me knows I don’t pull punches. However, anyone who knows Matt knows he’s good at what he does and he doesn’t do things half-assed. The Surfacing Bible is no exception. Matt takes the time to not only explain the “how”, but the “why” as well. For someone like me, who has limited surfacing experience, this info in invaluable. As with his other books, this one is for intermediate to advanced users. You do need to have a pretty good understanding of SolidWorks, and its related terminology, to be able to adequately use the book.
The book takes you from laying the groundwork to specialized techniques. There’s a great section that explains what surfaces are that then seques into when to use them versus solids. There’s a whole chapter on surfacing tools and how to use them, too. Throughout the book there are cross-reference links so you can easily find associated content. Matt also includes some excellent information on splines and 3D sketching.
One of the best features of the book, aside from the learning, is how Matt talks about limitations with the software and how to deal with said limitations. Bear in mind, this isn’t done maliciously but to help. It goes a long way to making your job easier to know what to expect, and not to expect, from the software.
The actual “lesson” chapters are clear, organized and easy to understand. Matt takes the time to not only show you how, but tells you why and mentions other ways this or that could have been accomplished. The illustrations are easy to understand, as is each step. There’s a chapter on evaluation geometry that covers all the various tools available to check your model (the check tool, curvature combs, etc).
As I’ve come to expect from Matt, this book is extremely thorough, even diving into post-processing (PhotoWorks, eDrawings). While I would have preferred a CD with the model files on it, a decision was made for a “Companion Website”. I suppose, though, that by doing it that way it allows for changes/fixes to be made to any files that may need it. I could actually write more about this book, but I don’t think it’s necessary. Matt’s knowledge of surfacing is well-known and he, seemingly, has put it all into the SolidWorks Surfacing and Complex Shape Modeling Bible. If you haven’t done so already, I strongly suggest you buy one today.